Lars Gustafson, an internationally acclaimed Film Editor and Post Production Producer, is an outstanding editor. Lars have edited TV-series and films professionally since early 2000 and among his credit we find Jordskott, Modus and several films both in Sweden and USA. He’s now living in Austin and Stockholm. Lars is also an entrepreneur with great knowledge in post-production and have outside of drama also edited tons of commercials and other projects. Today he’s foremost an editor and Post Production Producer in drama productions.
The interview with Lars was made in April 2019……….
Lars (to the far right) with (from left) Henrik Summanen, Simon Kölle, Anders Blixt, Henrik Ahlström, Richard Jarnhed.
What made you pursue working creatively within the film, tv and/or gaming world?
For me it started as a way to make some money during summer break from college while I was pursuing a marketing degree. After graduation and a stint in “the real world” I felt that my soul was slowly dying. I took a chance on film again with the idea of becoming a film editor. I felt that I could influence the creative process the most as an editor.
In 2-3 sentences who are you?
I’m a person who loves what I do and will continually try and become better and better. I’m loyal, dependable and will lay down in traffic for my family and friends.
What motivates you and why do you work creatively?
I just want to get better. I’m in a competition with myself in which I always feel that I can get better. There’s more to know, more understand so that I can service the film better. Creativity is a muscle that need something to push against to grow, a skill that can be honed by dedication and hard work and I like that.
Tell us one memory from your previous work that still to this day inspire you.
I made a bold editing decision at a very early stage while editing my first comedy a long time ago which took out about three minutes from the beginning of the film and I never showed it to the director during the first screening. It worked so flawlessly that he never asked about it. I told him a couple of days later, but he didn’t even wanted to see the sequence with it in.
What’s Tulpa Creatives for you?
Tulpa is the future. It is way you approach a project with the intent to make it the best film possible in the early stages of development so that risk and “fix it in post” can be mitigated which in turn may give you enough time to find the best possible vision in the edit.
What’s your dream?
I want to have a ranch outside Austin where I have a post-production studio with 2-3 edit bays, screening-room, guest-houses, pool, horses, dirt bike-track, gym etc so that directors can come and stay comfortably while editing their master-pieces. I want to be able to work remotely with projects and I want to win an Academy Award and a BAFTA for editing.
How do you see yourself?
I see myself as someone you can count on, someone who goes above and beyond the call of duty and someone who you can collaborate with.
What’s your biggest strength’s/assets?
Work ethic, speed and creativity. My willingness to reach a little higher in my craft every time.
Name three movies and/or TV-series that inspired you a lot in your life.
Jönssonligan (the original movie-series), Highlander (first movie), The Goonies.
Do you have any advice for young film makers out there?
Don’t give up. Balance fortitude with humility and work to be a great collaborator.
Which film maker has influenced you the most?
If you got the opportunity to remake a movie or TV-series, which one would you go for?
In general, I despise remakes. I’m ok with you using a universe but not making a new movie from an old. Tell a new story instead.
Working with a project, is it harder to get started or to keep going?
Neither. I love diving in to new things and a film will be done when you run out of time.
What was the most important lesson you had to learn that has had a positive effect on your work?
Don’t dig your heels in just because you put in a lot of effort in to your work. Be your own worst critic and open up to other view-points.
Mention one thing you think would make the film/tv/gaming industry better, what would it be?
Ask for help early in the process from people that will be part of the process in the later stages. Put more thought, time and money in to development. Expand the time allowed in post-production to find the best version of the film.